IS THERE A GREATER PROBABILITY THAT. . . . . . WILL THE PLAYER DIE ON THE WAY TO THE CASINO OR WILL HE WIN A BIG WIN?
The probability of any potential phenomenon gives us the chance that the potential phenomenon will occur.
We calculate it as the ratio (proportion) of the number of favourable possibilities of a given potential phenomenon to the number of all possibilities.
The probability is given either as a number from the interval <0, 1> or by percentages, i.e. from 0% to 100%.
A typical example is a classic dice.
We can ask: What is the probability that we will hit number five?
In our case, the probability of falling is five, 1: 6 or 16.66%.
Probability of all possible potential phenomenas = Number of favourable options / Number of possibilities.
Game probability
People often combine mathematical probability with psychology to predict rather surprising things. For example, the winners of the rock-paper-scissors game tend to choose the same character in the next round, while the losers choose another.
Probability scale
We can show the probability on the straight line. The higher the possibility of the occurrence of a potential phenomenon, the more to the right (i.e. closer to 1) we can place it.
Less probably
Not possible
Identical snowflakes – the probability of occurrence of two identical snowflakes is equal to 0
Improbable
One-stroke hole – the probability of playing one-stroke hole is very small. But sometimes such a game works.
Equal probability
Back or front – when we toss a coin, we have a 1/2 chance it fall at front or back side.
More probable
Right-handed – the chance you pointing at a right-handed is high. The vast majority of the human population is right-handed.
Certainty
The Earth will turn around its axis – we are sure that the Earth will turn around its axis tomorrow as well.